CosmoStrike
Space shooter built in Unity. Fast-paced arcade gameplay with procedural waves, particle FX, and leaderboard integration.
From Unity mobile games to AR experiences and Apple Vision Pro spatial games — we build immersive, high-performance games that captivate players and ship on time to every store.
Whether you're launching a mobile casual game, an AR experience, or a Vision Pro spatial game — we build it, polish it, and ship it.
Full-cycle Unity game development for iOS and Android. From 2D casual games to 3D action titles — C# scripting, physics tuning, monetisation setup, and dual-store launch.
Augmented reality games using ARKit, ARCore, and Unity AR Foundation. Real-world anchoring, plane detection, multiplayer AR, and LiDAR-enhanced depth for next-level immersion.
Spatial game experiences for Apple Vision Pro using SwiftUI, RealityKit, and Unity for visionOS. Eye tracking, hand gestures, mixed reality environments, and immersive 3D worlds.
Concept art, level design, character design, UI/UX for games, and complete art pipelines. From GDD (Game Design Document) to final polished assets ready for engine integration.
Share your idea — we’ll scope it, recommend the right engine and platform, and give you a transparent quote with a clear timeline. No fluff, just game development.
We've shipped Unity games across casual, action, puzzle, and AR genres — from concept to Play Store and App Store in one focused development cycle. C#-first, performance-optimised, monetisation-ready.
One Unity project, two stores. iOS and Android from the same clean codebase with platform-specific optimisations.
60fps targets, draw call batching, LOD management, and memory profiling — games that don't lag on mid-range devices.
Unity Ads, in-app purchases, rewarded videos, and subscription models — all integrated and store-compliant from day one.
Play Store and App Store submission with metadata, screenshots, promo art, and compliance review handled end to end.
We build AR games where the real world is the level. Using ARKit, ARCore, and Unity AR Foundation — we deliver plane detection, object anchoring, real-time occlusion, and multiplayer AR sessions that work on any modern smartphone.
World Tracking & Plane Detection
Real-world surface detection — floors, walls, and tables become game surfaces. Persistent world anchors across sessions.
LiDAR-Enhanced Depth
On LiDAR-equipped iPhones and iPads — instant AR, real-time occlusion, and physics-accurate world integration.
Multiplayer AR Sessions
Shared AR world across multiple players. Same anchors, same physics, real-time sync via Unity Netcode or Photon.
Vision Pro changes how people interact with digital worlds. Eye tracking, hand gestures, mixed reality windows — we build spatial games that use every capability of Apple's most powerful device.
◎ SPATIAL
Immersive Environments
Full-immersion and passthrough mixed reality game worlds.
⬡ GESTURE
Hand & Eye Input
Natural interaction — pinch, look, and gaze as game controls.
▣ AUDIO
Spatial Audio
3D positional audio that places sound precisely in the room.
✦ SHARE
SharePlay Multiplayer
FaceTime-integrated multiplayer and collaborative game sessions.
We hold a strong belief in operating in a manner that mirrors our games: polished, reliable, and built for players. Our commitment is to not only ship on time, but to ship something great.
We don't just know Unity — we've shipped commercial games on Play Store and App Store with it. Real editor experience, C# scripting, and engine-level problem solving.
UNITY · C#From concept to App Store and Play Store approval — we handle metadata, screenshots, compliance, content rating, and review cycles. Your game ships professionally.
APP STORE OPTIMISEDARKit, ARCore, RealityKit, and Unity AR Foundation — we build AR that works reliably on real devices, not just demos. Plus Vision Pro expertise for spatial games.
ARKIT · VISIONOS60fps on mid-range devices. We profile, batch, and optimise every build — draw calls, memory, asset streaming. Games that run well, not just look good in the editor.
60 FPS TARGETUnity Ads, AdMob, in-app purchases, subscriptions, and rewarded video — all set up correctly, tested, and compliant with both stores' monetisation policies.
IAP · UNITY ADSA dedicated Unity developer, game designer, and QA tester — assigned to your project from GDD to launch. Direct access, no middlemen, transparent milestones.
DEDICATED TEAMReal games, live on App Store and Play Store — built and shipped by Team Shivlam.
Space shooter built in Unity. Fast-paced arcade gameplay with procedural waves, particle FX, and leaderboard integration.
Augmented reality sports game using ARCore. Real-world plane detection with physics-accurate ball mechanics and scoring.
AR ball game where the real environment is the court. Multi-surface detection, custom physics, and real-time scoring.
Casual merge puzzle with Unity 2D, custom card animations, rewarded ads integration, and daily challenge system.
Endless runner with procedural level generation, obstacle physics, and Unity's animation rigging for fluid character movement.
Satisfying colour-matching puzzle. Shader-driven ring animations, haptic feedback, and 200+ hand-crafted levels.
Real-time multiplayer trivia with Unity + WebSocket backend, leaderboards, daily challenges, and custom quiz categories.
Metaverse builder game with Unity. 3D object placement, customisable environments, and NFT asset integration.
From GDD to gold master — explore the full behind-the-scenes of our most impactful games. Mechanics, art direction, performance challenges, and launch results.
Tell us your game concept, genre, target platform, and audience. We help finalise the GDD (Game Design Document) and tech stack.
Wireframes, level maps, art direction, and a playable prototype. You approve the core loop before full production begins.
Full game development in Unity — mechanics, art integration, audio, physics, monetisation, and rigorous device testing across platforms.
Store submission, compliance, launch assets, and post-launch support. We track crash reports and update cycles to keep your game live and rated.
Powering Global Innovation — Web, Mobile, Gaming, and Digital Growth across 3+ Continents.
Native iOS apps in Swift and SwiftUI — from concept to App Store launch with full AR support.
Kotlin-first Android apps with Material Design and Play Store release pipelines.
LiDAR-powered AR for construction — BIM model overlay, clash detection, and point clouds.
ASO, user acquisition, and growth marketing to get your game discovered and downloaded.
Let’s Construct!
Are you in need of a serious partner in order to maximise the potential of your business? Whether it is high-performance mobile applications, web and web-to-brand build!, we can assist you to ship faster and grow sustainably.